История игр от Грега Костикяна

Российскому гейм-дизайну уже двадцать лет, но, как у нас принято, никто не знает истоков своей профессии.
Сохраняю для потомков мировую историю игр:
c. 2000BC: Track game with blocking (Royal Game of Ur > Backgammon)
c. 800AD: Game of Replacement Capture (Shaturanga > Chess, Shogi)
c. 1200AD: Game of Leaping Capture (Alquerque > Checkers)
1756: Thematic track game (A Journey Through Europe > Candyland)
c. 1850: Trivia Game (Grandmama’s Game of Useful Knowledge > Trivial Pursuit)
1856: Word Interpolation Game (Komikal Konversation Kards > Mad Libs)
c. 1890: Fishing Game (Fish Pond > Operation)
1910: Military Miniatures (Little Wars > Warhammer)
1953: Board Wargame (Tactics)
1972: Adventure Game (Colossal Cave)
1973: RPG (Dungeons & Dragons)
1974: Vehicle Sim (Atari Tank)
1977: LARP (Dragohir)
1978: MUD
1979: Flight Sim (Sub-Logic Flight Simulator)
1981: Platformer (Donkey Kong)
1981: Computer RPG (Ultima 1)
1984: Graphic Adventure (King’s Quest)
1985: Dynamic Puzzle (Tetris)
1991: First MMOG (AOL Neverwinter Nights)
1992: RTS (Dune II)
1993: FPS (Doom)
1994 TCG (Magic: The Gathering)
1996: Rhythm Game (Parappa the Rapper)
2001: Collectible Miniatures Game (Hero Clix)
2003: Big Urban Games (BUG > ConQwest)
2004: Alternative Reality Game (The Beast)
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